Hexagonal Interactive OLED Gaming
Mirco Pasqualini
Focused on Interactive Advertising, Digital UX, TV2.0 - IpTV UI, Branding & Design, Web Strategies, Web Technologies & Architecture, Application UX & Interface @ New York - Linkedin Profile

oled-gaming-tiles-1We’ve seen plenty of ways for board games to be revitalized with large touchscreens, but a new concept from the Human Media Lab at Queen’s University in Ontario puts the screens and interactivity onto the gaming pieces themselves. The idea would be to use slim, networked touchscreen hexagonal tiles with edge-to-edge OLED displays.

The proximity of the tiles to one another, along with gestures performed with the tiles, provides the interactivity, and the occasional branching touchscreen menu selection keeps play humming. Unfortunately, that enabling tech isn’t all there yet (at least in university-affordable forms), but the video demo after the break is pretty convincing in its presentation of these ideas in a top-down-projection simulation. Certainly promising, but we’re sure not expecting to see this sort of gaming priced within reach of your average Sorry! board anytime soon.

Mirco Pasqualini
Mirco Pasqualini
Published June 26, 2011
Category: Campaign, Gadget

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